Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Supir Angkot [HORROR] [BETA]

Supir Angkot [HORROR] [BETA]

A Roblox experience owned by Cendrawasih Games.

HorrorENhorrordrivingpassenger delivery

Supir Angkot [HORROR] [BETA] is a horror experience created on 2025-12-22. It has accumulated 4,027,739 lifetime visits and 12,096 favorites. Currently, 32 players are active. The title holds a 36% like percentage. The game involves driving passengers while avoiding demons.

Description (written by the developer; not a statement by this register)

Congratulations! You’ve been hired as an Supir Angkot! 🚕 Can you safely deliver passengers to their destinations? Can you tell the difference between humans and demons? Be careful — you must not take a demon to where it wants to go! It’s simple! Work together with your friends to drive passengers to their destinations. Make sure no demons sneak into your angkot! Make it back home safely and reunite with your family. ⚠️ Notice: This game includes sudden jump scares, flashing visual effects, and loud audio. Player discretion is advised. For the most immersive experience, using headphones is recommended. #SupirAngkot #Horror #Anomaly #Scary #Driving

Last updated by the developer 24 Apr 2026, 05:01 UTC.

32
playing (measured 10 Aug 2026, 14:38 UTC)
4,027,739
lifetime visits
36%
liked (606 👍 / 1,089 👎)
12,112
favourites (3.0 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:381first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Extra Player
179 R$
+2 More Heart
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Employee! · welcome2,377,885 · 100.0% win
Loser! · other471,682 · 44.3% win
You're Dead! · other20,909 · 1.1% win
Good Driver! · other6,136 · 0.30% win
Secret Ritual! · secret1,472 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

3614 August 2026 — 36 % liked24 August 2026 — 36 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:2036no change
14 Aug 2026, 03:1936first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.