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Emotions

Emotions

A Roblox experience owned by reimakesgames.dev.

AdventureENplatformermusic video adaptationpsychological theme

Description (written by the developer; not a statement by this register)

Dive into someone's mindspace, gathering memory fragments to learn about them. A short game demo based on the "Jealous" Music Video by Rei Caffie Other inspirations include A Hat in Time, deltarune, Nullscape, OWATAMSATE Controls (unconfigurable for now sorry): C/LMB - Slide Space - Wallkick (When beside a wall) E - Hook (While sliding) LAlt - Lock/Hide Mouse --- [August 9 Update] * Sprinting is now default * Added new rooms * Added jump pads * Made music include vocals * Slide friction increased * Reduced darting efficiency * Landing now reduces your velocity slightly --- Coming soon: * Multiplayer support * Infinite mode * Checkpoints * Bad Thoughts (Enemies) * Innates (Character Passives)

Last updated by the developer 12 Aug 2026, 10:48 UTC.

0
playing (measured 15 Aug 2026, 13:05 UTC)
319
lifetime visits
100%
liked (89 👍 / 0 👎)
150
favourites (470.2 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:050first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

10022 August 2026 — 100 % liked1 September 2026 — 100 % liked11 September 2026 — 100 % liked22 September 2026 — 100 % liked3 October 2026 — 100 % liked14 October 2026 — 100 % liked22 August 202614 October 2026
6 measurements spanning 53 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 14:21100no change
3 Oct 2026, 09:22100no change
22 Sept 2026, 03:02100no change
11 Sept 2026, 23:07100no change
1 Sept 2026, 17:33100no change
22 Aug 2026, 09:05100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

emotions.fandom.com1 active editors · 604 edits
355 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.