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[NAGA BRO 22 CP] KIW OBSTACLE

[NAGA BRO 22 CP] KIW OBSTACLE

A Roblox experience owned by KIW COMMUNITY.

ObbyENobstacle coursesummit themetitle reward

Description (written by the developer; not a statement by this register)

FREE TITLE 1X SUMMIT

Last updated by the developer 10 Aug 2026, 17:51 UTC.

15
playing (measured 10 Aug 2026, 23:20 UTC)
89,715
lifetime visits
52%
liked (223 👍 / 204 👎)
173
favourites (1.9 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:205first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

COIL VIP
1 R$
[VIP] CUMAN TAG VIP GAUSAH BELI
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5215 August 2026 — 52 % liked25 August 2026 — 52 % liked4 September 2026 — 52 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:4652no change
25 Aug 2026, 12:2052no change
15 Aug 2026, 12:1952first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.