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Guess And Shoot! [UPDATE⚡]

Guess And Shoot! [UPDATE⚡]

A Roblox experience owned by Battle Inc..

ShooterENbattle-royaleshooterhidden-mechanic

Description (written by the developer; not a statement by this register)

🎯 Welcome to Guess And Shoot! How to Play: 🙈 Pick a spot while everyone is hidden 🎯 Aim where you think someone is 👀 Everyone gets revealed 🔫 Shoot and try to hit someone 💥 Use abilities like Nuke, Shield, Dodge, and more 📉 The map gets smaller each round 🥊 Be the last player standing! 💻 Supports Desktop, Mobile, Tablet, and Console Inspired by Blind Shot and Knockout!

Last updated by the developer 6 Sept 2026, 20:27 UTC.

0
playing (measured 8 Sept 2026, 07:34 UTC)
1,781
lifetime visits
69%
liked (11 👍 / 5 👎)
8
favourites (4.5 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 07:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavy Duty Bundle
199 R$
Standard Weapons Bundle
199 R$
VIP
99 R$
Double Gems
99 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome287 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

698 September 2026 — 69 % liked18 September 2026 — 69 % liked8 September 202618 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 07:3569no change
8 Sept 2026, 07:3469first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.