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Thats Not My Brainrot

Thats Not My Brainrot

A Roblox experience owned by Brr Brr Studios.

PuzzleENclone detectionhorrorpuzzle

Description (written by the developer; not a statement by this register)

🎉 Welcome to the Clone Analysis Team (C.A.T.) - we need YOU! 🌟 It's 2012, and mysteriously, clones are becoming more common than ever. C.A.T. is on the case! 🕵️‍♂️ Your mission? Decide who gets access and who doesn't. Seems straightforward, right? But beware! Missing even the tiniest detail could turn you into clone chow! Tags: Brainrot, Neighbor, Thatsnotmy, That'snotmy, ThatsNotMyNeighbor, That'sNotMyNeighbor, Doppelganger, Clone, Horror, PapersPlease, Cats

Last updated by the developer 4 Jan 2026, 23:28 UTC.

0
playing (measured 10 Aug 2026, 20:51 UTC)
206,793
lifetime visits
52%
liked (55 👍 / 50 👎)
335
favourites (1.6 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Add a Friend
249 R$
Add Yourself
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play Thats not my Brainrot! · welcome150,424 · 0.00% win
Stop your first clone! · progression57,285 · 0.00% win
Found An Angry Clone! · collection11,741 · 0.00% win
F RANK! · other7,781 · 0.00% win
ORANGEMAN! · other3,827 · 0.00% win
S RANK! · progression2,314 · 0.00% win
Play An Hour! · other944 · 0.00% win
"S" Rank Without Using Folders! · progression177 · 0.00% win
Survive 5 Rounds In A Row! · progression22 · 0.00% win
10 "S" Rank Rounds! · progression11 · 0.00% win
Survive 25 Rounds! · progression2 · 0.00% win
Play 100 Rounds! · progression1 · 0.00% win
Win All Badges! · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5215 August 2026 — 52 % liked4 September 2026 — 52 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:1852no change
15 Aug 2026, 04:0752first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.