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[❤️] Inspect a Brainrot 🔍

[❤️] Inspect a Brainrot 🔍

A Roblox experience owned by Brainrot Stamp.

TycoonENbrainrotidlecollection

[❤️] Inspect a Brainrot 🔍 is a tycoon experience created on December 22, 2025. The game has accumulated 2,103,239 lifetime visits and 131,816 favorites. It maintains a 90% like percentage. Currently, zero players are active. The description indicates mechanics involving inspection, upgrades, and offline earnings across multiple platforms.

Description (written by the developer; not a statement by this register)

Inspect Brainrots and verify their IDs! 🔍 Spot fake details and catch impostor Brainrots! 💵 Collect Brainrots to Earn Cash! 🧰 Buy Upgrades to speed up Inspections and Increase Payouts! 🍀 Collect Rare Brainrots and Mutations! ⏰ Earn Cash while you’re offline! 👍 Like the Game and Join the Group for Free Loot! 💻 Supports Desktop, Mobile and Console!

Last updated by the developer 2 May 2026, 10:36 UTC.

0
playing (measured 10 Aug 2026, 18:17 UTC)
2,103,239
lifetime visits
90%
liked (4,145 👍 / 441 👎)
131,887
favourites (62.7 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Luck
599 R$
VIP
149 R$
Auto Collect
49 R$
Luck
17 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,373,475 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:0490no change
14 Aug 2026, 09:0390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.