Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Be IRL Streamer

Be IRL Streamer

A Roblox experience owned by HelloVisual.

SimulatorENstreamer simulationfame buildingequipment upgrades

Be IRL Streamer is a simulator experience created on December 22, 2025. The game has recorded 1,062,887 lifetime visits and currently has 61 players online. It holds 21,001 favorites and maintains a 95% like percentage. The experience focuses on streaming simulation mechanics.

Description (written by the developer; not a statement by this register)

🎥 Become an in real life streamer and build your fame from zero in Be IRL Streamer! Start with a basic phone, stream, gain followers, and upgrade your streaming equipment all the way to professional cameras and drones. Whether you want to roleplay as an IRL streamer, grind for upgrades, or chase viral success, this simulator lets you experience the journey of becoming a top creator! 🔴 Stream IRL content and grow your fame 🏆 Earn the prestigious Blox Button and FLEX THEM 📹 HOW DO I STREAM? - Click the stream button - Enjoy! Hangout, relax, meet new friends, a new voice chat experience!

Last updated by the developer 10 Aug 2026, 18:36 UTC.

61
playing (measured 10 Aug 2026, 19:48 UTC)
1,062,887
lifetime visits
95%
liked (11,615 👍 / 660 👎)
21,741
favourites (20.5 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:4861first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent x2 Boost
499 R$
Verified Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newbie · welcome452,154 · 100.0% win
Small Streamer · other107,695 · 24.3% win
Rising Streamer · other36,730 · 9.1% win
Established Streamer · other3,348 · 1.0% win
Famous · other367 · 0.30% win
Celebrity · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3295no change
14 Aug 2026, 15:3295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.