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[🎁 ] Free UGC Spin

[🎁 ] Free UGC Spin

A Roblox experience owned by ASTRO's Clothes Offical.

SimulatorENspin mechanicdaily streaksprogression

Description (written by the developer; not a statement by this register)

Welcome to a fast-paced spin-based game built around progression and time-based systems. Spin System Use your Spins to activate the wheel and receive different in-game outcomes. Spins can be gained through activity and daily participation. Daily System Log in consistently to maintain your streak and unlock higher spin amounts over time. Playtime Milestones (24h Cycle) The longer you stay in-game, the more milestones become available. Milestones reset every 24 hours. Support Feature Players who like and favorite the game can unlock an additional one-time spin boost. Special Bundles Optional in-game bundles may appear from time to time. All items and content are virtual and remain inside this experience. More updates and improvements are planned.

Last updated by the developer 19 May 2026, 14:21 UTC.

0
playing (measured 12 Aug 2026, 00:47 UTC)
2,525
lifetime visits
52%
liked (26 πŸ‘ / 24 πŸ‘Ž)
219
favourites (86.7 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

instant Spin
140 R$
2x Luck
130 R$
Auto Spin
110 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Win the UGC Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.