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Name It! [ SUMMER EVENT! ]

Name It! [ SUMMER EVENT! ]

A Roblox experience owned by BeanDream Studio.

Description (written by the developer; not a statement by this register)

Welcome to Name It! 🧠 A classic image-guessing quiz game! Think you can get every answer right? Then prove it and Name It! 🎮 Play solo or with friends ✨ Have fun and test your knowledge! ⭐ Don’t forget to favorite and like the game for more updates and new categories coming soon! UPDATES! - Summer Event - 4th Level! - Cosmetics! - Pets! ⚠️ Note: Stages are still in development. DEVELOPERS: @iGerd4 @KobiTheBean

Last updated by the developer 13 Aug 2026, 04:22 UTC.

0
playing (measured 13 Aug 2026, 12:23 UTC)
28,771
lifetime visits
57%
liked (29 👍 / 22 👎)
2,177
favourites (75.7 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Summer Bundle
119 R$
VIP
99 R$
Double Brainz
49 R$
Double Skips
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Flags! · other2,248 · 0.00% win
Animals! · other1,602 · 0.00% win
Met the Owners! · social945 · 0.00% win
Trivias! · other905 · 0.00% win
Food! · other767 · 0.00% win
Games · other439 · 0.00% win
Math! · other281 · 0.00% win
Series · other208 · 0.00% win
Spanish · other191 · 0.00% win
Colors! · other163 · 0.00% win
Singers · other159 · 0.00% win
Xmas! · other155 · 0.00% win
Movies · other123 · 0.00% win
Instruments! · collection118 · 0.00% win
Grammar · other114 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.