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BGC | SNOWOPIA'S BAD GIRLS

BGC | SNOWOPIA'S BAD GIRLS

A Roblox experience owned by SNOW Studio Club.

RoleplayENReality TVDramaRoleplay

Description (written by the developer; not a statement by this register)

▬▬▬▬▬▬▬▬▬▬ • ♡ • ▬▬▬▬▬▬▬▬▬▬ ⭐ Snowopia's Bad Girls: Beverly Hills ⭐ The biggest and BEST BGC on ROBLOX. 👥 Join our group for the Bad Girl rank! https://www.roblox.com/groups/6978163/S ▬▬▬▬▬▬▬▬▬▬ • ♡ • ▬▬▬▬▬▬▬▬▬▬ 📋 Rules: - Don't spam - Don't ask for robux - Do not advertise - No hate speech or discrimination - Don't harass admins, they all have lives and will host whenever they have time! - Have fun! 🚨 Breaking these rules can/will result in an automatic ban 🚧 Shutdown = server update! ▬▬▬▬▬▬▬▬▬▬ • ♡ • ▬▬▬▬▬▬▬▬▬▬ Founded by Snowopia and TackyNice Developed by TackyNice TAGS: BGC, Bad Girls, Reality TV, Drama, Roleplay, Hosted, Freeplay, R6 ▬▬▬▬▬▬▬▬▬▬ • ♡ • ▬▬▬▬▬▬▬▬▬▬

Last updated by the developer 13 Jun 2026, 00:23 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
15,926
lifetime visits
90%
liked (72 👍 / 8 👎)
146
favourites (9.2 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[READ DESCRIPTION] Host Gamepass
2,499 R$
VIP Pass
250 R$
Baddest Girl Rank
100 R$
Donations
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome4,019 · 100.0% win
30 Minutes Played! · other346 · 0.00% win
1 Hour Played! · other206 · 0.00% win
2 Hours Played! · other74 · 0.00% win
You Met TackyNice! · other62 · 0.00% win
You Met Kim! · other28 · 0.00% win
You Met Bz! · other0 · 0.00% win
You Met Snowopia! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9016 August 2026 — 90 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:0490no change
16 Aug 2026, 17:0390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.