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[OG] Brainrot Donations 💵

[OG] Brainrot Donations 💵

A Roblox experience owned by Havenn Studios.

TycoonENdonationchaosgamepass

Description (written by the developer; not a statement by this register)

💸 BRAINROT DONATIONS is a chaotic donation game where you can raise Robux or donate Robux to others — with brainrot booths, wild events, and insane effects. How to Play: ⭐ Create a gamepass: https://create.roblox.com/dashboard/creations (Your Place → Passes → Create a Pass) ❗Make sure REGIONAL PRICING is turned OFF 🎪 Claim a booth 💰 Start receiving Robux in style! ⚠️ Important Notes: • Donations happen through gamepass sales and may take up to a week to process. • Robux shown in-game is the sale price; your final payout may be lower due to Roblox tax. • Check pending Robux here: https://www.roblox.com/transactions 👍 Like, favorite & join Havenn Studios for exclusive perks and booth rewards! https://www.roblox.com/communities/491956797/Havenn-Studios#!/about

Last updated by the developer 25 Jan 2026, 14:31 UTC.

0
playing (measured 10 Aug 2026, 16:18 UTC)
61,002
lifetime visits
88%
liked (225 👍 / 32 👎)
122
favourites (2.0 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE sign
2,999 R$
Invisibility Tool
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked24 October 2026 — 88 % liked15 August 202624 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 21:2288no change
15 Aug 2026, 15:5288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.