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THROW!

THROW!

A Roblox experience owned by Jitter Games.

Fighting & PvPENknockbackbattle-royalebeta

Description (written by the developer; not a statement by this register)

Throw Parts at others to knock them off 🎯 Use your abilities to gain advantage! 🔥 Most kills takes the win! 👑 💰 Use code "RELEASE" for Free 200 Coins!! 👍 Like + Join Group = Free Rewards & Codes! 🚀 Join the Community Server for the latest updates! ⚠️ Game is still in beta, please be kind and report bugs! 💖 Thanks for playing <3

Last updated by the developer 12 Aug 2026, 01:58 UTC.

0
playing (measured 12 Aug 2026, 15:03 UTC)
1,586
lifetime visits
89%
liked (48 👍 / 6 👎)
23
favourites (14.5 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
2x Coins
249 R$
3x Votes
99 R$
maxwell.
49 R$
Starter Bundle
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome1,219 · 0.00% win
First Blood! · progression570 · 0.00% win
Taste of Victory.. · progression129 · 0.00% win
Combatant · progression38 · 0.00% win
Gladiator · progression6 · 0.00% win
Rising Star · progression4 · 0.00% win
Killing Machine · progression0 · 0.00% win
Elite · progression0 · 0.00% win
Unstoppable · progression0 · 0.00% win
Veteran · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.