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💣Blind Mines!

💣Blind Mines!

A Roblox experience owned by SUPER ULTRA CEO GAMES.

PuzzleENminesweeperhidden informationsimple mechanics

Description (written by the developer; not a statement by this register)

A simple game where you place bombs without being able to see your opponents.

Last updated by the developer 19 Jun 2026, 03:40 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
175,665
lifetime visits
93%
liked (560 👍 / 44 👎)
249
favourites (1.4 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

StarterPack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S · other132,368 · 0.00% win
E · other132,298 · 0.00% win
N · other131,898 · 0.00% win
I · other130,759 · 0.00% win
M · other129,199 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked14 September 2026 — 93 % liked24 September 2026 — 93 % liked4 October 2026 — 93 % liked15 August 20264 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 10:0793no change
24 Sept 2026, 10:0693no change
14 Sept 2026, 07:3893no change
25 Aug 2026, 05:5293no change
15 Aug 2026, 05:5193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.