Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Who threw the ball?

Who threw the ball?

A Roblox experience owned by Chill Pill Studios.

MinigamesENcannon shootingvoting mechanicdifficulty scaling

Description (written by the developer; not a statement by this register)

🎯 Welcome to Who threw the ball! 💣 Are you skilled enough to spot the WINNING ball? 🧐 Watch the cannons fire, pay attention to the path, and claim your WINS! [How To Play] 👀 Watch the cannons shoot! 🤔 Vote on which cannon hit the target! 🏆 Win blocks if you chose correctly! 🌜 Choose wrong, and get blasted! 📈 Survive as more cannons get added every round! ⚠️ WARNING: It gets harder every round! Can you beat the 100 Cannon challenge? 😱 👍 Like the game and join the group to support the game!

Last updated by the developer 21 Mar 2026, 13:52 UTC.

0
playing (measured 23 Aug 2026, 07:08 UTC)
228
lifetime visits
67%
liked (2 👍 / 1 👎)
1
favourites (4.4 per 1k visits)
24 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 07:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
519 R$
VIP
199 R$
X2 daily rewards
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome170 · 0.00% win
Get 1st Place! · other34 · 0.00% win
First Revive · other5 · 0.00% win
Buy your first Icon · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.