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[RELEASE] My Fruit Stand!

[RELEASE] My Fruit Stand!

A Roblox experience owned by thing ish.

TycoonENsimulationtycooneconomy

Description (written by the developer; not a statement by this register)

🚗 Cars randomly stop at your fruit stand 🍎 Serve them fast → get paid 📈 Buy more farms → more cars stop ✨ Grow better fruits → earn more 🤑 MONEY GO UP 🔥 Join the group for something SECRET.. 🎵 Thanks @Plas_Mike for making the soundtrack!

Last updated by the developer 23 Feb 2026, 23:08 UTC.

0
playing (measured 11 Aug 2026, 11:06 UTC)
5,566
lifetime visits
71%
liked (46 👍 / 19 👎)
49
favourites (8.8 per 1k visits)
24 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Grapes! · collection1,159 · 0.00% win
Carrots! · collection245 · 0.00% win
Coconuts! · collection198 · 0.00% win
Pineapples! · collection90 · 0.00% win
Starfruit! · collection25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.517 August 2026 — 70 % liked16 September 2026 — 70 % liked16 October 2026 — 71 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 23:2171+1
16 Sept 2026, 21:0170no change
17 Aug 2026, 20:3770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.