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[NEW] Police Academy

[NEW] Police Academy

A Roblox experience owned by [SPA] Springfield Police Academy.

RoleplayENroleplaypolicetraining

Description (written by the developer; not a statement by this register)

Welcome to Springfield Police Academy! Step into the world of law enforcement and train to become an elite officer. Start as a recruit and work your way up through realistic training scenarios, including drills, patrol practice, and teamwork exercises. Learn discipline, strategy, and responsibility while interacting with other players in a structured and immersive environment. Attend classes, complete challenges, and prove your skills to earn ranks and unlock new opportunities. Whether you want to roleplay, lead, or enforce the law, Springfield Police Academy offers an exciting and professional experience for everyone. Are you ready to serve and protect?

Last updated by the developer 1 Jul 2026, 14:20 UTC.

0
playing (measured 12 Aug 2026, 04:01 UTC)
280
lifetime visits
85%
liked (17 👍 / 3 👎)
15
favourites (53.6 per 1k visits)
24 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Commander Rank
2,000 R$
Assistant Commander
800 R$
Government
750 R$
Captain Rank
500 R$
[SWAT] Special Weapons and Tactics
500 R$
Sergeant Rank
300 R$
Officer Rank
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Paid Access Supporter · other34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.