[CONSOLE] Blind Tag
A Roblox experience owned by Blind Tag Games.
Social & hangoutENinvisibility mechanicpotions and toolsleaderboards
[CONSOLE] Blind Tag is a social-hangout experience created on December 24, 2025. The game has accumulated 522,745 lifetime visits and 46,402 favorites. Currently, zero players are active. The title holds a 68% like percentage. Hiders remain invisible until revealed periodically, while seekers attempt to locate them. Players utilize potions and tools to enhance gameplay mechanics during these rounds.
Description (written by the developer; not a statement by this register)
Hiders are fully invisible and must survive while seekers hunt them down. Every 10 seconds, hiders are revealed for 5 seconds 👀 that’s your moment. Use crazy potions and tools 🧪 like speed, vision, jump boosts to outplay everyone. Grind for coins, XP, levels, spins 💰🎡 unlock rewards and climb the leader boards 🏆 Fast rounds 🔥 high skill 😈 nonstop action 💥 Hide smart… or hunt better. Use code 10KVISITS Use code 50KVISIT
Last updated by the developer 21 Feb 2026, 01:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:45 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:49 | 68 | no change |
| 14 Aug 2026, 20:48 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.