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Break A Egg For Branrot

Break A Egg For Branrot

A Roblox experience owned by Still a branrot 2 group.

SimulatorENbrainrotlucky blocksrebirth

Description (written by the developer; not a statement by this register)

Get past Sammy and break his Lucky Blocks! 🧊 1. Break his lucky blocks before he catches you! ⛏️ 2. Grab the brainrots that spawn! ✨ 3. Bring them back to your plot to earn cash! 💰 4. Rebirth to get gears 5. Upgrade your branrot to make your branrot make more money 6. Rebirth add more floors to your base If you're having fun, remember to hit the thumbs up! 👍

Last updated by the developer 14 Aug 2026, 03:18 UTC.

0
playing (measured 15 Aug 2026, 00:19 UTC)
3,711
lifetime visits
51%
liked (19 👍 / 18 👎)
17
favourites (4.6 per 1k visits)
24 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pro pack
67 R$
Server lucky
9 R$
Starter pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome0 · 0.00% win
Welcome to swing obby for apples · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

505552.518 August 2026 — 50 % liked17 September 2026 — 50 % liked27 September 2026 — 55 % liked17 October 2026 — 51 % liked27 October 2026 — 51 % liked5118 August 202627 October 2026
5 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 09:3751no change
17 Oct 2026, 09:3751-4
27 Sept 2026, 09:3555+5
17 Sept 2026, 05:3850no change
18 Aug 2026, 05:1650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.