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[😱] Climb Hungry Worm Tower

[😱] Climb Hungry Worm Tower

A Roblox experience owned by DOUBLE WORM PRODUCTIONS.

ObbyENTowerObbyWorm

[😱] Climb Hungry Worm Tower is an obby experience created on 2025-12-24. It has accumulated 3,622,562 lifetime visits and 567,585 favorites. The game holds an 86% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

πŸ‘‹ Welcome to Climb Hungry Worm Tower! Reach the top without being eaten by the Hungry Worm. 🌟Don’t forget to like and favorite the game! ❀️ Thanks for playing! 🏷️ Tags: Worm Tower, Slap Tower, Troll is a pinning tower, Easy Tower, Tower, Obby, Obstacle, Rainbow, Fun, Admin, Coins, Free Gears, Tools, Hammers

Last updated by the developer 24 Jun 2026, 18:03 UTC.

0
playing (measured 10 Aug 2026, 19:35 UTC)
3,622,562
lifetime visits
86%
liked (534 πŸ‘ / 87 πŸ‘Ž)
567,590
favourites (156.7 per 1k visits)
24 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Laser Gun
299 R$
Rocket Launcher
249 R$
Rainbow Carpet
179 R$
Flying Cloud
149 R$
Brainrot Pack [SLAPS]
149 R$
Grapple Hook
99 R$
Speed Coil
79 R$
Galaxy Slap
79 R$
VIP
79 R$
Gravity Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!πŸ‘‹ Β· welcome2,208,544 Β· 100.0% win
You finished the tower!πŸ† Β· progression231,900 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.