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🚌 Dodge The Bus!

🚌 Dodge The Bus!

A Roblox experience owned by Team PartyBox.

SurvivalENsurvivalpush mechanicsshrinking arena

Dodge The Bus! is a survival experience created on 2025-12-25. It has recorded 717,486 lifetime visits and 54,726 favorites. The game holds a 69% like percentage. Currently, zero users are playing. The genre is classified as survival. The description mentions dodging buses and shrinking floors.

Description (written by the developer; not a statement by this register)

Can you survive the chaos? Dodge killer buses, survive the shrinking floor, and PUSH opponents into the void! 🎁 LIKE REWARD: Like the game 👍 + join group for a FREE Push and Rewards! ⚔️ HOW TO PLAY: 1) SURVIVE: Dodge the charging buses! 2) FIGHT: Use PUSH to push your enemies off the edge! 3) ADAPT: The arena shrinks—don't fall! 4) WIN: Be the last alive to earn Cash! 🔥 CRAZY MODE: Vote for chaos! 2x FASTER Fire Buses + 2x CASH REWARDS! 🛒 SHOP & PERKS: 1) TRAILS: Equip for SPEED, CASH BOOSTS & 2ND LIVES! 2) ABILITIES: Use Shield, Super Jump, or FREEZE ALL players! 🏆 QUESTS: Complete Daily Quests for big rewards! - Climb Global Leaderboards for Wins & Cash!

Last updated by the developer 8 Feb 2026, 17:05 UTC.

0
playing (measured 10 Aug 2026, 22:47 UTC)
717,486
lifetime visits
69%
liked (1,199 👍 / 551 👎)
54,732
favourites (76.3 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy Bus Skin ⭐
149 R$
Starter Pack 🎁
119 R$
Rainbow Bus Skin 🌈
99 R$
Push Item 👊 [OP]
99 R$
Galaxy Trail 🌌
99 R$
Phoenix Trail 🔥
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FIRST WIN! 🏆 · progression184,178 · 14.8% win
FIRST STREAK! 🔥 · other183,806 · 14.8% win
3 STREAKS! 🔥 · progression47,748 · 14.8% win
10 WINS! 🏆 · progression14,983 · 29.6% win
5 STREAKS! 🔥 · progression12,156 · 0.00% win
25 WINS! 🏆 · progression2,623 · 44.4% win
10 STREAKS! 🔥 · progression722 · 0.00% win
100 WINS! 🏆 · progression80 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1869no change
14 Aug 2026, 18:1669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.