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[TÜRK] Sohbet Oyunu

[TÜRK] Sohbet Oyunu

A Roblox experience owned by Beyaz Studios.

Social & hangoutTRsocial hangoutfishingroleplay

Description (written by the developer; not a statement by this register)

© Copyright Beyaz Studios 2025. All rights reserved All in-game content and thumbnails are intellectual property of Beyaz Studios. 🌟 OYUN ÖZELLİKLERİ ━━━━━━━━━━━━━━━ 🎣 Balıkçı Sistemi – Olta al, balık tut ve para kazan 🛍️ Market & Shop – Çeşit çeşit yemekler, gamepass’ler ve çok daha fazlası! 💰 Para & Leaderstats Sistemi 🥊 Eğlenceli Etkileşimler & Hafif Aksiyon 👑 Gamepass'ler & Özel Komutlar 🗺️ Temiz Harita 🧑‍🤝‍🧑 Sosyal Hangout Deneyimi 🏦 ATM – Paranızı güvende tutmak için bankaya yatırın veya çekin, üstelik bizim ATM sistemimizle! ━━━━━━━━━━━━━━━ 👍 Oyunu beğendiysen beğenmeyi ve ❤️ favorilemeyi unutma!

Last updated by the developer 27 Jan 2026, 00:44 UTC.

0
playing (measured 26 Aug 2026, 07:38 UTC)
292
lifetime visits
86%
liked (6 👍 / 1 👎)
1
favourites (3.4 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 07:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Head Admin
6,400 R$
Admin
3,200 R$
VIP
400 R$
Bir Oyuncuyu Yumrukla
115 R$
Radyo
75 R$
Kalpli Balon
50 R$
Gül
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hoşgeldiniz! · welcome112 · 0.00% win
Sahibiyle tanıştınız! · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.