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Dig to Bedrock!

Dig to Bedrock!

A Roblox experience owned by Jetstreams Games.

SimulatorENminingidle/clickerprogression

Dig to Bedrock! is a simulator experience created on 2025-12-25. It has 7,606,880 lifetime visits and 8,943 favorites. Currently, 187 players are active. The game holds a 92% like percentage. Players dig through block layers to reach bedrock, upgrade pickaxes, complete quests, and collect pets across multiple worlds.

Description (written by the developer; not a statement by this register)

⛏️ Dig to Bedrock! Welcome to Dig to Bedrock! Dig as deep as you can and reach the BEDROCK! 🔥 What awaits you: 💰 Dig through layers of blocks and uncover valuable resources! ⛏️ Upgrade your pickaxe to mine faster and go even deeper! 📜 Complete quests and earn awesome rewards! 🥚 Hatch eggs and collect powerful, rare pets that boost your digging! 🌍 Travel through multiple worlds, each with unique blocks and hidden secrets! ⬇️ How deep can YOU dig? Can you reach the legendary BEDROCK? 🪨🔥 👍 Enjoying the game? Don’t forget to leave a like and invite your friends!

Last updated by the developer 1 Apr 2026, 13:46 UTC.

83
playing (measured 21 Aug 2026, 20:54 UTC)
7,681,504
lifetime visits
92%
liked (811 👍 / 74 👎)
9,356
favourites (1.2 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83178130.510 August 2026 — 178 players21 August 2026 — 83 players10 August 202621 August 2026
2 measurements spanning 11 days, net -95. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–192 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5483-95
10 Aug 2026, 15:20178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
699 R$
Instant Dig
199 R$
X2 Strength
89 R$
X2 Cash
69 R$
Auto Hatch
19 R$
Triple Hatch
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WORLD 1 · progression4,585,107 · 100.0% win
WORLD 2 · progression484,008 · 32.1% win
WORLD 3 · progression109,941 · 7.1% win
WORLD 4 · progression38,677 · 2.0% win
WORLD 5 · progression12,524 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:2192no change
23 Aug 2026, 22:2092no change
21 Aug 2026, 20:5492no change
13 Aug 2026, 22:2092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.