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CROSSFIRE ๐Ÿ’ฅ

CROSSFIRE ๐Ÿ’ฅ

A Roblox experience owned by Final Descent.

ShooterENbattle royaleshooterpvp

CROSSFIRE ๐Ÿ’ฅ is a shooter experience created on 2025-12-25. It has 5,695,159 lifetime visits, 412,515 favorites, and a 59% like percentage. Currently, 10 users are playing. The description highlights battle royale mechanics, gear upgrades, and multiplayer PvP. Tags include minigame, shooter, and survival.

Description (written by the developer; not a statement by this register)

๐Ÿ”ซ๐ŸšŒ Welcome to CROSSFIRE ๐ŸšŒ๐Ÿ”ซ ๐Ÿช‚ Jump in now and let the battle begin! ๐Ÿ‘‘๐Ÿ”ฅ ๐Ÿช‚ ๐Ÿ‘‘ Only the strongest will win in this epic battle royale! ๐Ÿ‘‘ ๐Ÿ“ˆ Upgrade your gears/guns, buy gamepasses, and rise to the top of the leaderboards! ๐Ÿ“ˆ โœจ Like, Favorite, and join our group to stay updated on exciting events!โœจ ๐ŸคInvite your friends to be a part of the CROSSFIRE community! ๐Ÿค ยฉ 2025, all icons and thumbnails are property of CROSSFIRE and copyrighted. tags: minigame, battle game, pvp, multiplayer, shooter, survival, building, mobile, console, pc

Last updated by the developer 15 Jun 2026, 19:02 UTC.

10
playing (measured 10 Aug 2026, 16:31 UTC)
5,695,159
lifetime visits
57%
liked (358 ๐Ÿ‘ / 269 ๐Ÿ‘Ž)
413,087
favourites (72.5 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:319first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

OP Minigun ๐Ÿ’ฅ (PERMANENT)
249 R$
Lazer Blaster โšก (PERMANENT)
129 R$
Admin Pack (PERMANENT)
99 R$
Christmas Bundle (PERMANENT)
67 R$
Viper Fang ๐Ÿ (PERMANENT)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

You Played๐Ÿ”ฅ ยท welcome3,007,739 ยท 100.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

57595814 August 2026 โ€” 59 % liked24 August 2026 โ€” 58 % liked3 September 2026 โ€” 58 % liked13 September 2026 โ€” 58 % liked23 September 2026 โ€” 58 % liked13 October 2026 โ€” 57 % liked23 October 2026 โ€” 57 % liked2 November 2026 โ€” 57 % liked14 August 20262 November 2026
8 measurements spanning 80 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 57โ€“59 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 00:4857no change
23 Oct 2026, 00:4757no change
13 Oct 2026, 00:4657-1
23 Sept 2026, 00:3858no change
13 Sept 2026, 00:3758no change
3 Sept 2026, 00:3658no change
24 Aug 2026, 00:3558-1
14 Aug 2026, 00:3559first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.

Community wiki

crossfire.fandom.com20 active editors ยท 296,904 edits
6,017 articles

A fan-maintained encyclopedia this game has grown โ€” measured from Fandomโ€™s API. Not affiliated with Fandom.