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🔪 silly murder arena [testing]

🔪 silly murder arena [testing]

A Roblox experience owned by totallyslop.

Social & hangoutENmurder mysterytesting phasecosmetics

Description (written by the developer; not a statement by this register)

just a silly game about murder This game is in testing, nothing is final and there could be bugs. 🔪 There are currently 4 gamemodes with more to come out in the full release! Thanks for trying out the game! Press "L" to access optional cosmetics, mobile players get their own dedicated button.

Last updated by the developer 10 Aug 2026, 04:08 UTC.

0
playing (measured 14 Aug 2026, 09:49 UTC)
4,489
lifetime visits
53%
liked (25 👍 / 22 👎)
90
favourites (20.0 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pixelated Pack
599 R$
VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,715 · 0.00% win
Tester · welcome3,624 · 0.00% win
First Kill · other3,273 · 0.00% win
First Win · progression1,391 · 0.00% win
Longshot · other1,106 · 0.00% win
Kill a Developer · other68 · 0.00% win
holy rich · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

536860.518 August 2026 — 68 % liked7 September 2026 — 53 % liked18 August 20267 September 2026
2 measurements spanning 20 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 01:2353-15
18 Aug 2026, 01:0468first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.