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[GAMEMODES 💻] Cube Jumpers

[GAMEMODES 💻] Cube Jumpers

A Roblox experience owned by BLOCKI STUDIOS - OFFICIAL.

OtherENcubesandboxsocial

Description (written by the developer; not a statement by this register)

[UPD New gamemode!] This idea was inspired, not fully our idea! Welcome to CUBE JUMPERS, the fun game where you can do… pretty much anything! you can swim, you can walk around, you can… uh troll ur friends :) And more!!!! VERSION 1, MANY THINGS WILL CHANGE. V2 planned this year! [1K visits event soon!]

Last updated by the developer 9 Jun 2026, 22:28 UTC.

0
playing (measured 23 Aug 2026, 03:35 UTC)
409
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (4.9 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 03:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Small VIP Pass
25 R$
V1 Player
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time? · welcome0 · 0.00% win
bro cant do it · progression0 · 0.00% win
Cosmetic Overload · collection0 · 0.00% win
Never bring a sword to a gun fight! · other0 · 0.00% win
Cubit · collection0 · 0.00% win
shadows… · progression0 · 0.00% win
New Jumper · welcome0 · 0.00% win
Pro Brawler · other0 · 0.00% win
Alien Source · collection0 · 0.00% win
it seeks you. · progression0 · 0.00% win
run · other0 · 0.00% win
pay to win · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.