[RELEASE] Up, Up, Balloons! 🎈
A Roblox experience owned by Flexor Studios.
SimulatorENincremental speedparkour/obbyclicker/idle
Description (written by the developer; not a statement by this register)
🎈 Every second your balloons multiply! 🏆 Fly to the top of towers to earn wins! 🌎 Unlock new worlds! 🐶 Collect pets! 💎 Premium Players Benefits: 🎈 +2 Balloon Boost + ⚡️ 5 Speed Boost! 🎁 Join Flexor Studios for an exclusive pet + daily game rewards! https://www.roblox.com/communities/137148810/Flexor-Studios 👍 Like the game for updates! 👥 Invite friends for a balloon power boost! ⭐ Favorite Game so you can play again later! Tags: speed, speed, roblox but every second you get +1 speed, roblox but you get +1 speed every second, get speed, every second, obby, Colorful, Super, Speed, Fun, Fly, speed, Race, Clicker, Idle, Win, Faster, Platformer, Jump, walkspeed, Parkour, bike, Obstacle Course, Bike Obby, Biking, Bike Trail, skateboard, speed clicker, race clicker, jump clicker, jump simulator, stud jump obby, high jump race, every second you jump higher, roblox but every second you get +1 jump power, obstacle course
Last updated by the developer 1 Jan 2026, 16:03 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 20:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 06:04 | 97 | -1 |
| 21 Aug 2026, 23:18 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.