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[UPD6]Prison Lift Clash

[UPD6]Prison Lift Clash

A Roblox experience owned by Ball Ball Studio.

SimulatorENPrisonGym/TrainingPvP

[UPD6]Prison Lift Clash is a simulator experience created on 2025-12-26. It currently has 198 players online. The game has accumulated 8,676,237 lifetime visits and 573,798 favorites. User engagement metrics show a 94% like percentage. The experience focuses on training, combat, and item unlocking mechanics within a prison setting.

Description (written by the developer; not a statement by this register)

In this prison, whoever is more powerful calls the shots. Welcome to Prison Lift Clash HOW TO PLAY 🏋️Train to gain power 💵Defeat players to earn cash 🗡️Open the treasure chest to get loot. 🔒Unlock headwear, tattoos, necklaces, and weapons Tag:GYM,PVP,Muscle,Strong,Training,Lifting,Battle,Simulator

Last updated by the developer 19 Aug 2026, 01:46 UTC.

129
playing (measured 25 Aug 2026, 06:50 UTC)
8,858,997
lifetime visits
94%
liked (5,300 👍 / 365 👎)
582,726
favourites (65.8 per 1k visits)
26 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

129406267.510 August 202625 August 2026
84 measurements spanning 15 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–448 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 06:50129-35
25 Aug 2026, 05:50164+28
25 Aug 2026, 04:50136-7
25 Aug 2026, 03:50143+8
25 Aug 2026, 02:50135-72
25 Aug 2026, 01:50207-2
25 Aug 2026, 00:50209-41
24 Aug 2026, 23:50250-5
24 Aug 2026, 22:50255+34
24 Aug 2026, 21:50221+7
24 Aug 2026, 20:50214+2
24 Aug 2026, 19:50212-27
24 Aug 2026, 18:50239no change
24 Aug 2026, 17:50239+12
24 Aug 2026, 16:50227-58
24 Aug 2026, 15:50285+22
24 Aug 2026, 14:50263-41
24 Aug 2026, 13:50304-13
24 Aug 2026, 12:50317+49
24 Aug 2026, 11:50268first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Train
25 R$
+100 Backpack Space
9 R$
x2 Kill
9 R$
x2 Coin
9 R$
x2 Train Boost
9 R$
Luck
9 R$
VIP
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 202625 August 2026
85 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 85
Measured (UTC)% likedChange
25 Aug 2026, 06:5094no change
25 Aug 2026, 05:5094no change
25 Aug 2026, 04:5094no change
25 Aug 2026, 03:5094no change
25 Aug 2026, 02:5094no change
25 Aug 2026, 01:5094no change
25 Aug 2026, 00:5094no change
24 Aug 2026, 23:5094no change
24 Aug 2026, 22:5094no change
24 Aug 2026, 21:5094no change
24 Aug 2026, 20:5094no change
24 Aug 2026, 19:5094no change
24 Aug 2026, 18:5094no change
24 Aug 2026, 17:5094no change
24 Aug 2026, 16:5094no change
24 Aug 2026, 15:5094no change
24 Aug 2026, 14:5094no change
24 Aug 2026, 13:5094no change
24 Aug 2026, 12:5094no change
24 Aug 2026, 11:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.