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Response London

Response London

A Roblox experience owned by Response England!.

RoleplayENemergency roleplayopen-worldcriminal heists

Response London is a roleplay experience created on 2025-12-26. It currently has 223 players and 2,149,422 lifetime visits. The game holds 71,192 favorites and an 83% like percentage. Players engage in emergency services, criminal heists, and civilian jobs within a London setting.

Description (written by the developer; not a statement by this register)

Step into the chaos of the capital in Response London, the next evolution of emergency roleplay on Roblox. Protect the city, save lives, or live your own civilian story in a dynamic open-world London. 🚓 Emergency Services Join Police, Fire & Rescue, or Paramedics with specialist units, high-speed pursuits, intense incidents, and life-saving missions. 💰 Criminal Heists Plan and execute major crimes including: Bank Heists | Jewellery Robberies | ATM Raids 🚕 Civilian Jobs Live a normal life with roles like: Taxi Driver | Bus Driver | Postman 🌆 Explore London Discover a detailed map filled with action, events, and opportunities around every corner. 🎮 Playable on Console, Mobile & PC 🚨 Will you serve the city… or break the law?

Last updated by the developer 14 Aug 2026, 21:07 UTC.

76
playing (measured 21 Aug 2026, 20:54 UTC)
2,269,307
lifetime visits
84%
liked (3,453 👍 / 669 👎)
78,349
favourites (34.5 per 1k visits)
26 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

76195135.510 August 2026 — 195 players21 August 2026 — 76 players10 August 202621 August 2026
2 measurements spanning 11 days, net -119. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–213 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5476-119
10 Aug 2026, 15:23195first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Your Earnings
745 R$
Bypass the Team Limit
395 R$
Extra Stamina
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

838483.514 August 2026 — 83 % liked21 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:3184no change
21 Aug 2026, 20:5484+1
14 Aug 2026, 09:3183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.