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Zipline Game

Zipline Game

A Roblox experience owned by Go Dogs!!.

ObbyENobstacle coursephysics-based movementtower climbing

Description (written by the developer; not a statement by this register)

Zipline Game is a straightforward navigation game where your goal is to reach the highest points of the map. Use ladders and basic platforming to move from tower to tower, using a custom cable system to travel between distant points. 🏗️ GAMEPLAY Tower Navigation: Climb a series of vertical towers using ladders and basic jumps. Each tower serves as a waypoint to the next section of the course. Obstacle Gaps: Move between platforms by jumping across ladder gaps and scaffolding. Cable Transport: Once at the summit, use the ziplines to transition to the next tower. The system uses physics-based movement to carry you across the map. 🚠 TECHNICAL FEATURES Dynamic Physics: Experience gravity-based cable movement with realistic sag and momentum. Beam Rendering: High-visibility cables connect every tower, showing you exactly where you need to go next. Progression: Keep track of your journey as you move through the course and reach the final platform.

Last updated by the developer 20 Jul 2026, 19:45 UTC.

0
playing (measured 18 Aug 2026, 18:03 UTC)
235
lifetime visits
50%
liked (1 👍 / 1 👎)
1
favourites (4.3 per 1k visits)
26 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 18:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Zip Lined · other128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.