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[🎲TWISTS] Letter Lockout

[🎲TWISTS] Letter Lockout

A Roblox experience owned by Zayuh Games.

PuzzleENword gameeliminationtimer-based

[🎲TWISTS] Letter Lockout is a puzzle experience created on 2025-12-27. It has accumulated 997,230 lifetime visits and 3,590 favorites. The current player count is 0. The experience holds a 59% like percentage. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

Welcome to Letter Lockout 🔒 Type a word that fits the category before the timer ends ⏳ The first letter of your word gets removed for the next players 🔤 Run out of time or mess up and you’re out 💥 🏆 Be the last one standing! 👍 Like ⭐ Favorite ❤️ for updates!

Last updated by the developer 28 Feb 2026, 06:50 UTC.

0
playing (measured 10 Aug 2026, 19:02 UTC)
997,230
lifetime visits
59%
liked (1,202 👍 / 821 👎)
3,588
favourites (3.6 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Custom Sign
79 R$
Starter Pack
49 R$
2x Wins
49 R$
2x Cash
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Owner · other4,755 · 0.00% win
Beat The Owner · progression44 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4559no change
24 Aug 2026, 15:3759no change
14 Aug 2026, 15:3659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.