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WARDEN 💀 Survival Escape

WARDEN 💀 Survival Escape

A Roblox experience owned by Sonar Studios.

SurvivalENcreature survivalhorror explorationpuzzle PvE

WARDEN 💀 Survival Escape is a survival experience from 2025 with over 11.4 million lifetime visits. It records 749 playing now, a like rating of 93%, 278,727 favourites.

Description (written by the developer; not a statement by this register)

🦖 Play as a creature. Go into the unknown. Try to come back. Survive. Pick a creature, grab your team. Explore strange places full of monsters, puzzles, bosses, and secrets. 🗺️ Explore new places & go deeper every run 🏃 Run, hide & finish tasks while monsters hunt you 👹 Escape scary bosses 🧩 Solve puzzles & find secrets 🧬 Discover new creatures 🃏 Collect cards & plushies to grow stronger 🤝 Win with friends! Something happened to Sonaria. Find out what... 🌟 Favorite the game and join Sonar Studios for exclusive in-game rewards! Tags: Delver, Thriller, Creatures, Monster, Monsters, Kaiju, Animals, Fantasy Horror, PvE, Multiplayer, Mystery, Exploration, Puzzle, Sonaria

Last updated by the developer 26 Oct 2026, 09:21 UTC.

733
playing (measured 26 Oct 2026, 09:50 UTC)
12,445,976
lifetime visits
93%
liked (31,345 👍 / 2,509 👎)
287,971
favourites (23.1 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2562,1861,2217335 October 202626 October 2026
500 measurements spanning 21 days, net +99. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 09:50733-3
26 Oct 2026, 08:50736-2
26 Oct 2026, 07:50738+9
26 Oct 2026, 06:50729-17
26 Oct 2026, 05:50746-47
26 Oct 2026, 04:50793-85
26 Oct 2026, 03:50878-159
26 Oct 2026, 02:501,037-152
26 Oct 2026, 01:501,189-67
26 Oct 2026, 00:501,256-186
25 Oct 2026, 23:501,442+19
25 Oct 2026, 22:501,423-146
25 Oct 2026, 21:501,569-124
25 Oct 2026, 20:501,693-12
25 Oct 2026, 19:501,705-19
25 Oct 2026, 18:501,724-66
25 Oct 2026, 17:501,790+31
25 Oct 2026, 16:501,759-36
25 Oct 2026, 15:501,795-115
25 Oct 2026, 14:501,910first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#16 Top revisited

Growth

157444.51618 October 202626 October 2026
183 measurements spanning 8 days, net -38. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–83 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 183
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 09:2516no change
26 Oct 2026, 08:2516no change
26 Oct 2026, 07:2516no change
26 Oct 2026, 06:2516no change
26 Oct 2026, 05:2516no change
26 Oct 2026, 04:2516no change
26 Oct 2026, 03:2516no change
26 Oct 2026, 02:2516no change
26 Oct 2026, 01:2516no change
26 Oct 2026, 00:2516+1
25 Oct 2026, 23:2515no change
25 Oct 2026, 22:2515-1
25 Oct 2026, 21:2516no change
25 Oct 2026, 20:2516no change
25 Oct 2026, 19:2516no change
25 Oct 2026, 18:2516no change
25 Oct 2026, 17:2516-10
25 Oct 2026, 16:2526no change
25 Oct 2026, 15:2526no change
25 Oct 2026, 14:2526first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Badge funnel

WELCOME TO WARDEN · welcome541,652 · 51.4% win
Beat Floor 10 · progression87,451 · 6.0% win
The Haunting Begins · social40,223 · 23.6% win
Unlock 5 Playables · collection34,299 · 1.1% win
100% Discover an Enemy & Map · collection13,998 · 0.90% win
Pumpkin Exterminator · other4,037 · 3.4% win
Reach Floor 100 · progression680 · 0.00% win
The Haunting Conquered · other1 · 0.00% win
Uncovering the Truth · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.514 August 202626 October 2026
1563 measurements spanning 73 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1563
Measured (UTC)% likedChange
26 Oct 2026, 09:5093no change
26 Oct 2026, 08:5093no change
26 Oct 2026, 07:5093no change
26 Oct 2026, 06:5093no change
26 Oct 2026, 05:5093no change
26 Oct 2026, 04:5093no change
26 Oct 2026, 03:5093no change
26 Oct 2026, 02:5093no change
26 Oct 2026, 01:5093no change
26 Oct 2026, 00:5093no change
25 Oct 2026, 23:5093no change
25 Oct 2026, 22:5093no change
25 Oct 2026, 21:5093no change
25 Oct 2026, 20:5093no change
25 Oct 2026, 19:5093no change
25 Oct 2026, 18:5093no change
25 Oct 2026, 17:5093no change
25 Oct 2026, 16:5093no change
25 Oct 2026, 15:5093no change
25 Oct 2026, 14:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
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16 October 2026
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9 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026
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21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.