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Escape the EVIL Baby Obby! 2016

Escape the EVIL Baby Obby! 2016

A Roblox experience owned by Nerd's gang.

ObbyENhorror themeobstacle coursebaby character

Description (written by the developer; not a statement by this register)

Congratulations on your new baby! Its your time to visit your newborn, but turns out its EVIL?! Escape from the Evil Baby in this Roblox Obstacle course! Will you make it out alive? -- This game was made by the SubZeroExtabyte Games team! The original game had been private because of game maturity update, but we have bring this game back! -- Tag: Baby, obby, 2016, 2017, roblox, platinumfall, fatpap

Last updated by the developer 14 Jun 2026, 06:02 UTC.

0
playing (measured 11 Aug 2026, 00:38 UTC)
75,570
lifetime visits
81%
liked (56 👍 / 13 👎)
135
favourites (1.8 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Any Stage
100 R$
Gravity Coil
50 R$
Speed Coil
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome4,507 · 88.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.515 August 2026 — 81 % liked14 September 2026 — 81 % liked24 September 2026 — 80 % liked4 October 2026 — 81 % liked15 August 20264 October 2026
4 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 19:0681+1
24 Sept 2026, 19:0480-1
14 Sept 2026, 15:3281no change
15 Aug 2026, 13:4881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.