FAIRZONE | Arch Nemesis
A Roblox experience owned by ERA I | Nemesis.
ShooterENcompetitiveanti-cheatrules-based
Description (written by the developer; not a statement by this register)
Rules - - If a player is 300+ ping constant or non-stop spiking, they must be teamed out. - No frogging or stacking. - If the server gets DDOSED and a team has over 100 lead, they can claim. - LSing and exploiting is not allowed. If clipped, you cannot play for the rest of the match. - Clips must be sent before kicking and/or teaming out unless we decide they're clearly blatant. - We can kick players without clips if they are suspicious - Listed cws are allowed to play but if deemed suspicious it will resort in a kick/ban - No admin abusing Mod will be removed No claims are allowed only voids.
Last updated by the developer 16 Jun 2026, 18:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 10:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.