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[50% OFF]No Batidão Tower

[50% OFF]No Batidão Tower

A Roblox experience owned by VoidFrame Studio.

ObbyENtower climbslap mechanicstrolling

Description (written by the developer; not a statement by this register)

Welcome to No Batidao Tower👋 Climb to the top of the tower! 💥Slap other players to knock them down 🧗‍♂️Reach the top without falling 🤣Troll your friends with funny knockbacks 🏆Can you make it all the way up?

Last updated by the developer 31 Jul 2026, 16:20 UTC.

0
playing (measured 10 Aug 2026, 19:20 UTC)
63,593
lifetime visits
94%
liked (335 👍 / 20 👎)
8,111
favourites (127.5 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Void Glove (Super OP)
85 R$
Rainbow Glove (OP)
70 R$
[PERM] Gravity
35 R$
[PERM] Speed
25 R$
Vip
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome32,043 · 100.0% win
Rich (You reached $1,000) · progression276 · 0.00% win
Available in the next update. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked25 August 2026 — 94 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:4794no change
15 Aug 2026, 15:3294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.