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POCOYO SLAP TOWER πŸ–οΈ

POCOYO SLAP TOWER πŸ–οΈ

A Roblox experience owned by Outer Gate.

MinigamesENPocoyo IPSlap Tower mechanicTroll game

Description (written by the developer; not a statement by this register)

Play the Pocoyo Slap Tower and troll your friends with your slap hand!! 😹 (πŸ’” PATO WAS NOT HAPPY πŸ’”) MAKE SURE TO: πŸ‘ LIKE = POCOYO DANCE πŸ’ͺ ⭐ FAVORITE πŸ•’ PLAY FOR A REALLY REALLY LONG TIME πŸ† Become the best in the Pocoyo Slap Tower!! Listen for the cheerful "Pocoyo!" whisper, find Pato before he gets into a mood, and watch out for Sleepy Bird falling from the sky. Elly does not want her castle knocked over. This is not a normal tower. Only Loula knows what's really going on... Because when Pato got stuck in the toy blocks, it all became... πŸ§ΈπŸ¦† Tags: Cart ride, Pocoyo, Pato, Elly, Loula, tuff, mango, phonk, lebron, tower, troll is a pinning tower, slap tower, free admin, forsaken, dandys world, steal a brainrot, grow a garden, obby, jtoh, tower of hell, Tower, Slap Tower, Pocoyo Obby, Blue Hat Kid, Pocoyo Slap Tower, Eeffoc, those who know, Adrian explain our friend group, Eeffoc, Mangos, Mustard, they not like us, Roleplay, Pato

Last updated by the developer 19 Jul 2026, 23:17 UTC.

0
playing (measured 13 Aug 2026, 15:17 UTC)
1,016
lifetime visits
60%
liked (3 πŸ‘ / 2 πŸ‘Ž)
3
favourites (3.0 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME Β· welcome814 Β· 80.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

607567.519 August 2026 β€” 75 % liked19 October 2026 β€” 60 % liked19 August 202619 October 2026
2 measurements spanning 60 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 58–77 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 08:0260-15
19 Aug 2026, 21:0575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.