Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
+1 Speed Rocket Escape πŸš€

+1 Speed Rocket Escape πŸš€

A Roblox experience owned by Trendy Unique Games.

ObbyENspeedobstacle avoidancerocket

+1 Speed Rocket Escape πŸš€ is an obby experience created on 2025-12-27. It has accumulated 3,663,077 lifetime visits and 258,144 favorites. The game currently has 1 player online. It holds a 98% like percentage.

Description (written by the developer; not a statement by this register)

πŸš€ Welcome to +1 Speed Rocket Escape 🎁 Join back in 24 Hours to get a Special Prize! How to play: ⚑ Get faster Every Second! πŸš€ Use your rocket to clear obstacles! πŸ† Reach checkpoints to earn cash! βœ… Join "Trendy Unique Games" for special group perks & updates! πŸ‘ Don't forget to Like and Favorite the game!

Last updated by the developer 24 Jul 2026, 06:06 UTC.

1
playing (measured 10 Aug 2026, 14:23 UTC)
3,663,077
lifetime visits
98%
liked (20,817 πŸ‘ / 429 πŸ‘Ž)
260,060
favourites (71.0 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

⚑ ADMIN TREADMILL
349 R$
πŸ† x2 Wins! [STACKS]
149 R$
✨PRO [OP]
79 R$
πŸ‘‘ VIP
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played +1 Rocket Speed Escape! Β· other1,825,462 Β· 83.3% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 β€” 98 % liked24 August 2026 β€” 98 % liked3 September 2026 β€” 98 % liked13 September 2026 β€” 98 % liked23 September 2026 β€” 98 % liked3 October 2026 β€” 98 % liked13 October 2026 β€” 98 % liked23 October 2026 β€” 98 % liked2 November 2026 β€” 98 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:1898no change
23 Oct 2026, 04:1798no change
13 Oct 2026, 04:1698no change
3 Oct 2026, 04:1598no change
23 Sept 2026, 04:0898no change
13 Sept 2026, 04:0798no change
3 Sept 2026, 04:0698no change
24 Aug 2026, 04:0598no change
14 Aug 2026, 04:0498first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.