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My Penguin ❤️ [2 Player Obby]

My Penguin ❤️ [2 Player Obby]

A Roblox experience owned by Silly Devs Make Silly Games.

ObbyEN2-player co-oppenguin themeobstacle course

My Penguin ❤️ [2 Player Obby] is a 2025-12-27 obby experience. It currently has 2 players, 1,411,342 lifetime visits, a 95% like percentage, and 7,492 favorites.

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME REQUIRES 2 PLAYERS! ⚠️ Ever wanted a penguin companion? Well, now you've got one… and it needs YOU! 🐧 One player takes on the role of the Adventurer, while the other becomes their adorable Penguin friend. Together, you'll navigate challenging obstacles, treacherous paths, and hilarious moments in this 2-player cooperative obby! Carry your penguin. Protect your penguin. Love your penguin. ❤️ Can you make it to the end without losing your feathered friend? 🛠 This game is brand new, so you might run into some bugs! If you find any issues, please report them to our group so we can fix them. Good luck, and remember: your penguin is counting on you! 🎒

Last updated by the developer 7 Jun 2026, 00:42 UTC.

2
playing (measured 10 Aug 2026, 15:52 UTC)
1,411,342
lifetime visits
95%
liked (3,149 👍 / 168 👎)
8,069
favourites (5.7 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:526first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
999 R$
🌈OP CARPET
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,121,683 · 100.0% win
Welcome Back! · welcome257,893 · 74.9% win
Completed Penguin Peaks! · progression196,129 · 28.4% win
Completed Scorched Sands! · progression48,495 · 4.8% win
Completed The Lava Peaks! · progression15,844 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 95 % liked3 October 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:3195no change
13 Oct 2026, 15:3095no change
3 Oct 2026, 15:2395no change
23 Sept 2026, 15:2295no change
13 Sept 2026, 15:0495no change
3 Sept 2026, 15:0295no change
24 Aug 2026, 12:4995no change
14 Aug 2026, 12:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.