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Japanese Amusement Simulator

Japanese Amusement Simulator

A Roblox experience owned by 北川急行電鉄グループ / Kitagawa Electric Railway Group.

SimulatorENarcadecrane gamesimulator

Description (written by the developer; not a statement by this register)

*Please turn the volume down beforehand. A crane game specialty store inspired by Japanese game arcades has opened! Win lots of prizes and aim for the top of the rankings!

Last updated by the developer 17 Apr 2026, 15:46 UTC.

4
playing (measured 10 Aug 2026, 22:53 UTC)
123,757
lifetime visits
70%
liked (82 👍 / 35 👎)
861
favourites (7.0 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:531first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

707170.515 August 2026 — 71 % liked25 August 2026 — 70 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:1870-1
15 Aug 2026, 09:1771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.