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ULC: Paradox Point⏰

ULC: Paradox Point⏰

A Roblox experience owned by True darkness studios.

Fighting & PvPENnon-sans characterscombatbattle

Description (written by the developer; not a statement by this register)

Previously a ULC joke game, Now taken semi-seriously.👀 Meant to focus on non sans characters. Ignore tags😇 ULC Combat Fighting Adventure Battle Game

Last updated by the developer 11 Aug 2026, 21:54 UTC.

0
playing (measured 13 Aug 2026, 14:17 UTC)
733
lifetime visits
80%
liked (4 👍 / 1 👎)
11
favourites (15.0 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frisk skin Pack1
500 R$
Sans Skin Pack1
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

April fools · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

801009020 August 2026 — 100 % liked20 October 2026 — 80 % liked20 August 202620 October 2026
2 measurements spanning 61 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–103 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 00:3580-20
20 Aug 2026, 10:20100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.