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[🐟] Fishing Incremental

[🐟] Fishing Incremental

A Roblox experience owned by already arrived incrementals.

SimulatorENincrementalidlefishing

Description (written by the developer; not a statement by this register)

🎣 **Welcome to Fishing Incremental!** Cast your line and grow stronger with every catch in this relaxing yet addictive idle incremental game! 🐟 Fish automatically while standing in the fishing zone πŸ’° Earn Coins from every successful catch βš™οΈ Buy upgrades to fish faster and earn more 🌊 Unlock new fishing areas and mechanics as you progress πŸ” Rebirth to gain powerful permanent bonuses ✨ Stack multipliers and become an elite angler πŸ† Compete on the leaderboards and prove you’re the best fisher! ✨ More content coming soon! πŸ‘ **Like & Join** the Group for boosts!

Last updated by the developer 14 Feb 2026, 23:21 UTC.

0
playing (measured 10 Aug 2026, 23:32 UTC)
99,563
lifetime visits
75%
liked (82 πŸ‘ / 27 πŸ‘Ž)
902
favourites (9.1 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

MVP PLUS
549 R$
MVP
349 R$
Cast From Anywhere!
299 R$
x2 Sigil Luck
199 R$
VIP
149 R$
Faster Sigils
99 R$
2x Rebirths [OP]
79 R$
x2 Walk Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Gone Fishing Β· other88,367 Β· 0.00% win
Fih Is Calling Β· other27,941 Β· 0.00% win
Sigil Collector Β· collection1,173 Β· 0.00% win
Branching Out Β· other712 Β· 0.00% win
Deja Vu Β· other470 Β· 0.00% win
Achievement Hunter Β· other2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.