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1 Minute Until Global Catastrophe

1 Minute Until Global Catastrophe

A Roblox experience owned by Purple Studios (WIP).

RoleplayENSecret Universesimulationhorror

1 Minute Until Global Catastrophe is a roleplay experience created on 2025-12-27. It has accumulated 2,692,228 lifetime visits and 3,396 favorites. Currently, 15 users are playing. The game holds an 83% like percentage. It draws inspiration from Secret Universe and I1MYWE, with UI and graphics by @BloodberSSS. The experience was developed by @ninjamovesninja3 and @coolguys220.

Description (written by the developer; not a statement by this register)

Man i wonder what Secret Universe x in 1 minute you will explode look like? Well, wonder no more! Introducing 1 minute until global catastrophe! This game is inspired by Secret Universe, most of these UIs and Core mechanics are based from Secret Universe and I1MYWE Itself. Made by @ninjamovesninja3 & @coolguys220 UIs & GFX by @BloodberSSS

Last updated by the developer 2 Aug 2026, 03:39 UTC.

15
playing (measured 10 Aug 2026, 23:01 UTC)
2,692,228
lifetime visits
83%
liked (1,998 👍 / 409 👎)
3,555
favourites (1.3 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:016first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Void [1] · other121,098 · 16.9% win
Catastrophe [3] · other89,719 · 11.1% win
Clicker [7] · other79,850 · 9.6% win
Death [2] · other79,213 · 10.3% win
Winner [4] · progression70,880 · 8.9% win
Please dont touch anything [19] · other37,771 · 5.6% win
Helper [5] · other36,174 · 5.2% win
Uncolored Influence [29] · collection31,430 · 5.5% win
Cheater [6] · other31,248 · 4.7% win
Admin [8] · other30,723 · 3.5% win
Isolated [34] · other27,794 · 4.2% win
Sticky Keys [9] · other25,795 · 3.2% win
Generous Person [16] · other24,644 · 3.3% win
Fratricide [11] · other22,228 · 2.9% win
Close Call [18] · other21,416 · 2.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0583no change
14 Aug 2026, 07:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.