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1 Minute Until Global Catastrophe

1 Minute Until Global Catastrophe

A Roblox experience owned by Purple Studios (WIP).

RoleplayENSecret Universesimulationhorror

1 Minute Until Global Catastrophe is a roleplay experience created on 2025-12-27. It has accumulated 2,692,228 lifetime visits and 3,396 favorites. Currently, 15 users are playing. The game holds an 83% like percentage. It draws inspiration from Secret Universe and I1MYWE, with UI and graphics by @BloodberSSS. The experience was developed by @ninjamovesninja3 and @coolguys220.

Description (written by the developer; not a statement by this register)

Man i wonder what Secret Universe x in 1 minute you will explode look like? Well, wonder no more! Introducing 1 minute until global catastrophe! This game is inspired by Secret Universe, most of these UIs and Core mechanics are based from Secret Universe and I1MYWE Itself. Made by @ninjamovesninja3 & @coolguys220 UIs & GFX by @BloodberSSS

Last updated by the developer 2 Aug 2026, 03:39 UTC.

15
playing (measured 10 Aug 2026, 23:01 UTC)
2,692,228
lifetime visits
83%
liked (2,204 👍 / 466 👎)
3,942
favourites (1.5 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:016first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Void [1] · other138,386 · 16.3% win
Catastrophe [3] · other101,209 · 10.7% win
Clicker [7] · other89,944 · 9.4% win
Death [2] · other89,929 · 10.6% win
Winner [4] · progression79,854 · 8.6% win
Please dont touch anything [19] · other43,334 · 4.9% win
Helper [5] · other41,094 · 4.6% win
Uncolored Influence [29] · collection36,209 · 6.3% win
Cheater [6] · other35,376 · 4.0% win
Admin [8] · other34,508 · 4.1% win
Isolated [34] · other31,594 · 4.1% win
Sticky Keys [9] · other28,966 · 3.8% win
Generous Person [16] · other27,676 · 3.4% win
Fratricide [11] · other24,989 · 3.7% win
Close Call [18] · other24,004 · 3.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:1683no change
13 Oct 2026, 07:1583no change
3 Oct 2026, 07:0883no change
23 Sept 2026, 07:0883no change
13 Sept 2026, 07:0883no change
3 Sept 2026, 07:0783no change
24 Aug 2026, 07:0583no change
14 Aug 2026, 07:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

1-minute-until-global-catastrophe.fandom.com33 active editors · 515 edits
63 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.