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[ HABEG ] AEROSPIRE V.2

[ HABEG ] AEROSPIRE V.2

A Roblox experience owned by Aerospire Community.

ObbyIDobstacle coursekingdom themecheckpoint

Description (written by the developer; not a statement by this register)

AEROSPIRE V.2 Selamat datang di AEROSPIRE V.2, sebuah pengalaman pendakian yang membawa Anda menjelajahi Kerajaan Sunset, tempat kemegahan kastel berpadu dengan cahaya senja keemasan yang menyinari setiap sudut perjalanan. Taklukkan 10 checkpoint yang dirancang untuk menghadirkan tantangan yang seimbang, sekaligus memberikan pengalaman bermain yang nyaman dan menyenangkan bagi seluruh pemain. Fitur Utama : • 🏁 10 Checkpoint • 👤 Koleksi Avatar Gratis • 📷 Free Camera • ⚡ Performa Ringan & Optimal • 🌅 Tema Golden Sunset Kingdom • 🏰 Patung Megah Bernuansa Kerajaan • 💻📱 Mendukung PC & Mobile Nikmati perjalanan menuju puncak dengan panorama langit senja berwarna keemasan, arsitektur kerajaan yang megah, serta suasana yang hangat dan menenangkan. Setiap langkah menghadirkan pengalaman visual yang memadukan keindahan, kemewahan, dan petualangan. Terima kasih telah memainkan AEROSPIRE V.2. Dukungan Anda melalui 👍 Like dan ⭐ Favorite sangat berarti.

Last updated by the developer 10 Aug 2026, 23:59 UTC.

0
playing (measured 11 Aug 2026, 03:08 UTC)
23,246
lifetime visits
81%
liked (158 👍 / 38 👎)
39
favourites (1.7 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP AEROSPIRE V.2
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO AEROSPIRE · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.516 August 2026 — 80 % liked26 August 2026 — 81 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 07:2181+1
16 Aug 2026, 07:1980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.