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[πŸŽ…] Kill A Brainrot

[πŸŽ…] Kill A Brainrot

A Roblox experience owned by Astra Games Studios.

ShooterENhorde survivalmorph mechanicsleaderboard progression

Description (written by the developer; not a statement by this register)

Welcome to Kill A Brainrot: πŸ”₯ Dive into the action! βš”οΈ Collect powerful gear and unique morphs 🧠 Defeat chaotic Brainrots and clear the zone πŸ’Ž Gather resources and keep grinding to climb the top leaderboard πŸš€ Unlock new modes, challenges, and surprises along the way ⭐ If you had fun, don’t forget to leave a like 🀝 And make sure to join the group https://www.roblox.com/it/communities/526824375/Modded-Games-Studio-Community#!/about

Last updated by the developer 17 May 2026, 13:37 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
1,134
lifetime visits
75%
liked (3 πŸ‘ / 1 πŸ‘Ž)
1
favourites (0.9 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Owner Admin
139 R$
Head Admin
100 R$
Mod Admin
89 R$
Admin
69 R$
Op Hyperx
55 R$
Op Ray Gun
50 R$
Vip
49 R$
∞ Stamina
49 R$
Rainbow Slap
45 R$
Galaxy Slap
45 R$
Glitched Slap
45 R$
Flying Carpet
35 R$
Starter Pack
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Kill A Brainrot πŸ₯³ Β· welcome829 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.