Escape the Cheese: Impossible Maze
A Roblox experience owned by Zloroc.
AdventureENmazechasecollection
Escape the Cheese: Impossible Maze is an adventure experience created on 2025-12-28. It has recorded 6,779,572 lifetime visits and 4,041 favorites. The current player count is zero. User engagement metrics show an 80% like percentage. The game involves navigating a maze to collect cheese while avoiding a rat.
Description (written by the developer; not a statement by this register)
You find yourself in a strange and mysterious labyrinth, full of twists and turns and secret places. Your mission: collect 15 pieces of cheese to open the exit and escape. 😮 But be careful 👀 – an evil rat lurks in the labyrinth, hunting those brave enough to collect the cheese. The longer you stay, the faster and smarter he becomes. ✨ Game Features: Progress system: every piece of cheese brings you closer to freedom. A challenging cheese maze with secret paths and tricky traps. Play alone or with friends to see who can escape first. Intense chase: the rat grows faster and more cunning over time. Can you collect all the cheese and survive the cursed rat maze? 🧀🐀
Last updated by the developer 25 Feb 2026, 13:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.