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[SOMNIPHOBIA] Realm Of The Abnormal

[SOMNIPHOBIA] Realm Of The Abnormal

A Roblox experience owned by Exťinct Studios.

HorrorENhorrorsurvivalanomalies

Description (written by the developer; not a statement by this register)

Face against unpredictable anomalies and all Phenomenon - Play and Survive againts different in-game Entities based on Fears/Phobias - Game is Primarily Singleplayer, and is NOT recommended for Low-End Devices Controls: Shift — Sprint Ctrl / C — Crouch Click/E — Interact 1 – 4 — Items/Abilities This game is available on all devices! (Console, Mobile, PC) 🎮📱💻 Make sure to LIKE and FAVORITE the game if you enjoy it and want to see what future updates have to offer! 🌟 NOTICE: Game is Still in Beta so Expect Bugs! Haunter - Modeler/Artist/Animator/Scripter : Lead-Developer jaydengp231 - Modeler/Animator : Developer alexthesuperguy1004 - Animator/Artist : Contributor NovaByteDX - Animator : Contributor Shard - Artist : Contributo TAGS: VSP, CLP, SNP, VISIOSUBRIDEOPHOBIA, CARAMELOPHOBIA, SOMNIPHOBIA, SMILEY, N&N, SOMNEFARE

Last updated by the developer 6 Aug 2026, 15:55 UTC.

0
playing (measured 13 Aug 2026, 04:02 UTC)
2,533
lifetime visits
96%
liked (53 👍 / 2 👎)
71
favourites (28.0 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Entry · welcome232 · 0.00% win
Orbs · collection216 · 0.00% win
Caught · other201 · 0.00% win
The Pit · progression132 · 0.00% win
Muffled Screams · other48 · 0.00% win
Escape · progression38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.