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Build a Brainrot Tycoon! ⛏️ (code: release)

Build a Brainrot Tycoon! ⛏️ (code: release)

A Roblox experience owned by Germstrum! Studios.

TycoonENbrainrottycoonfactory

Description (written by the developer; not a statement by this register)

🏭 Welcome to Build a Brainrot Tycoon! How to Play: 🛠️ Buy brainrot mines and furnaces to produce money ⬆️ Place brainrot upgraders to increase the value of your ores 👷‍♂️ Lead the brainrots through your factory using conveyors 💰 Get insane amount of money from millions to septillions! Want to Advance: ♻️ Get to 100B, rebirth and unlock and incredibly overpowered item! 🔓 Unlock more advanced machines to get stellar amounts of money 🏗️ Sacrifice and gain the best item in the game! 👍 Like the game and join the group for a bonus! 💻 Available on Desktop, Mobile, Tablet & Console! Copyright (c) 2019 Andrew Bereza Provided for public use in educational, recreational, or commercial purposes under the Apache 2 License.

Last updated by the developer 16 May 2026, 15:24 UTC.

0
playing (measured 10 Aug 2026, 16:30 UTC)
5,678
lifetime visits
43%
liked (6 👍 / 8 👎)
16
favourites (2.8 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive
2,449 R$
Premium
799 R$
Base Radio
199 R$
Vip
79 R$
Shout Colorer
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,382 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.