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Climb Into AI Baby

Climb Into AI Baby

A Roblox experience owned by Locked In Idles.

ObbyENclimbingAIbaby

Climb Into AI Baby is an obby experience created on 2025-12-28. It has recorded 2,679,354 lifetime visits and 6,028 favorites. Currently, 5 users are playing. The experience holds a 50% like percentage. The description states players climb the highest ladder to meet AI Baby.

Description (written by the developer; not a statement by this register)

Climb the highest ladder to meet AI Baby!

Last updated by the developer 20 Feb 2026, 22:54 UTC.

5
playing (measured 10 Aug 2026, 14:31 UTC)
2,679,354
lifetime visits
50%
liked (3,394 👍 / 3,333 👎)
6,521
favourites (2.4 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gold Carpet
799 R$
Admin Commands
799 R$
Flying Cloud
749 R$
Flying Carpet
749 R$
Ban Hammer
599 R$
God Slap [OP]
599 R$
Laser Gun
249 R$
Fusion Coil
1 R$
AutoClimb [OP]
1 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Grapple Hook
1 R$
Slap Hand
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5014 August 2026 — 50 % liked24 August 2026 — 50 % liked3 September 2026 — 50 % liked13 September 2026 — 50 % liked23 September 2026 — 50 % liked3 October 2026 — 50 % liked13 October 2026 — 50 % liked23 October 2026 — 50 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:0350no change
13 Oct 2026, 07:0250no change
3 Oct 2026, 07:0150no change
23 Sept 2026, 07:0050no change
13 Sept 2026, 06:5350no change
3 Sept 2026, 06:5250no change
24 Aug 2026, 06:5150no change
14 Aug 2026, 06:5050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.