🚨 Panic Button [LEGACY]
A Roblox experience owned by B&R Development.
ObbyENreaction timeobstacle courselegacy
Description (written by the developer; not a statement by this register)
Press the button. Follow the commands. Don’t fail. Can you Beat the Button? Or will the Button beat YOU. Recent Update (1/30) - Game Logic Reworked - Waiting Room is completed Join our group and community server for updates, events, and more! Inspired by: Pressing Under Pressure
Last updated by the developer 15 Aug 2026, 19:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 14:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.