Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Neighbor [HORROR]

The Neighbor [HORROR]

A Roblox experience owned by Phantom Fear Productions.

HorrorENpsychological horrormysterypuzzle solving

Description (written by the developer; not a statement by this register)

🕯️ The Neighbor - A Horror Experience 🕯️ ⚠️ FLASH WARNING: This game contains flashing imagery. You find yourself in an old cabin. It's dark outside. 🏚️ But something just isn't right. Can you survive? Can you solve the mystery? GAME IS IN BETA, EXCPECT BUGS 💡 TIPS: 🎧 Use headphones for the best experience. 👥 The game is more fun when playing with friends! 📢 Join the group for exclusive items! Categories: short, psychological horror, mystery, puzzle solving.

Last updated by the developer 30 Jun 2026, 19:45 UTC.

0
playing (measured 12 Aug 2026, 09:22 UTC)
18,232
lifetime visits
31%
liked (106 👍 / 241 👎)
473
favourites (25.9 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 09:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Boombox
100 R$
Flashlight
89 R$
2x Speed
65 R$
Nightvision
25 R$
SUPER SECRET
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,823 · 100.0% win
Met the Creator · welcome5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.