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๐Ÿ”ฅ Louisiana Streetz 2

๐Ÿ”ฅ Louisiana Streetz 2

A Roblox experience owned by Ghetto Life Productions.

RoleplayENHood RPGang Turf WarsCustom Cars

Description (written by the developer; not a statement by this register)

๐ŸŽฎ Louisiana Streetz โ€“ Best Hood Game On Roblox! GAME IS BETA SO EXPECT BUGS ๐Ÿ”ฅ Get ready for the next big hood experience on Roblox โ€“ Louisiana Streetz! ๐Ÿ”ฅ ๐Ÿ“ฑ๐ŸŽฎ Console/Mobile Support ๐Ÿ’ฅ What to Expect: ๐Ÿ™๏ธ Realistic Hood RP ๐Ÿ”ซ Gangs, Turf Wars & Beef ๐Ÿš˜ Custom Cars & Drifting ๐Ÿ‘• Exclusive Clothing & Drip ๐ŸŽ‰ Massive Events & Tryouts Louisiana Streetz is bringing fresh, next-level RP that youโ€™ve been waiting for. ๐Ÿ“Œ Stay tuned โ€“ this hood game is going to change Roblox RP forever. Developer: https://www.roblox.com/users/1272500025/profile

Last updated by the developer 4 Aug 2026, 10:53 UTC.

1
playing (measured 11 Aug 2026, 19:31 UTC)
6,235
lifetime visits
86%
liked (48 ๐Ÿ‘ / 8 ๐Ÿ‘Ž)
61
favourites (9.8 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Hallow MCX
2,580 R$
Killer Pack
2,000 R$
Vector [SPAWNER]
1,750 R$
G40Button [SPAWNER]
1,650 R$
ARPistol [SPAWNER]
1,500 R$
100rndPumpkin [LIMITED]
1,450 R$
Gold Draco [SPAWNER]
1,400 R$
Black Market Access
1,000 R$
Fully Access
850 R$
Button Access
750 R$
Illegal Guns
650 R$
Master Uzi
350 R$
BinaryAccess
299 R$
Looting
250 R$
2x Duffel Bag
100 R$
Double Safe Storage
100 R$
Car Decals
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome ยท welcome1,859 ยท 50.0% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

868786.517 August 2026 โ€” 86 % liked6 September 2026 โ€” 87 % liked16 September 2026 โ€” 87 % liked26 October 2026 โ€” 86 % liked17 August 202626 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 86โ€“87 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 20:4786-1
16 Sept 2026, 18:4687no change
6 Sept 2026, 18:3887+1
17 Aug 2026, 18:2386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.